Hey. It's me. I've made good progress. Let's start with the coolest thing. I've added item and skill icons to my game! Now each item and skill is represented by a little icon showing you what it's meant to look like. This makes it easier to sort through all the junk you pick up. I've finished an entire chapter. This includes a town and a dungeon including all the story stuff that comes along with it. This town is pretty decent. It's fairly big, but most of it is inaccessible at the beginning. The dungeon is a sewer. And, if you were wondering, yes, you do drain the water in the sewer to progress. I also created one little extra thing. You can now the "ruins" of a destroyed town. There isn't anything to do here. Only an optional cutscene that fleshes out the story a bit. Yup, that's about all I've done. There are a couple of other small changes (Versailles weapon of choice has changed from Darts to Guns, Moonshine now appears in a different spot in your inventory, etc), but they aren't really worth mentioning. Please come back next month for another update!
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Reno YoungIndie Game Developer currently working on Last Genesis, a turn-based Eastern-style RPG. Archives
January 2021
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